Last bug squished!


Squished the last bug I could find, where the reversed character graphics wasn't be able to push rocks and reveal frogs.

For those interested:
@ =  rock with a frog under it
% =  surprised frog sitting in a divit revealed under the rock
$ =  pushed rock, now firmly settled
, =  shadow on grass, as cast by a tree, house, or rock.

The rules underneath are repeated because the rock should be allowed to be pushed over to both empty grass and grass with a shadow.
It all functioned mostly as intended.

BUT

I had written
[ > Player PlayerRight | @ |   ] -> [  Player stationary PlayerRight | % | $ ]
[ > Player PlayerRight | @ |   ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerRight | @ | , ] -> [  Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ | , ] -> [ Player stationary PlayerLeft | % | $ ]

Instead of

[ > Player PlayerRight | @ |   ] -> [  Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ |   ] -> [ Player stationary PlayerLeft | % | $ ]
[ > Player PlayerRight | @ | , ] -> [  Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ | , ] -> [ Player stationary PlayerLeft | % | $ ]

This repeated the topmost rule allowing the PlayerRight graphic to push a rock unto empty grass.
But it meant that the PlayerLeft graphic was only able to push a rock unto a shadow, which was rather confusing behavior!

Classic silly oversight when offhandedly doing the "plumbing" while adding graphical flair.

Files

Witches Gonna Witch V0.5 Play in browser
Feb 16, 2023

Get Witches Gonna Witch

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