Last bug squished!
Squished the last bug I could find, where the reversed character graphics wasn't be able to push rocks and reveal frogs.
For those interested:
@ = rock with a frog under it
% = surprised frog sitting in a divit revealed under the rock
$ = pushed rock, now firmly settled
, = shadow on grass, as cast by a tree, house, or rock.
The rules underneath are repeated because the rock should be allowed to be pushed over to both empty grass and grass with a shadow.
It all functioned mostly as intended.
BUT
I had written
[ > Player PlayerRight | @ | ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerRight | @ | ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerRight | @ | , ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ | , ] -> [ Player stationary PlayerLeft | % | $ ]
Instead of
[ > Player PlayerRight | @ | ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ | ] -> [ Player stationary PlayerLeft | % | $ ]
[ > Player PlayerRight | @ | , ] -> [ Player stationary PlayerRight | % | $ ]
[ > Player PlayerLeft | @ | , ] -> [ Player stationary PlayerLeft | % | $ ]
This repeated the topmost rule allowing the PlayerRight graphic to push a rock unto empty grass.
But it meant that the PlayerLeft graphic was only able to push a rock unto a shadow, which was rather confusing behavior!
Classic silly oversight when offhandedly doing the "plumbing" while adding graphical flair.
Files
Get Witches Gonna Witch
Witches Gonna Witch
A short game about witches doing their thing
Status | Released |
Author | Pewter Games |
Genre | Adventure |
More posts
- Player GraphicsSep 02, 2022
- Screenshots and TilesJun 02, 2022
- Sounds!Apr 25, 2022
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